RISQ

    RISQ: the game show where the odds rise with every pull

    RISQ is a free push-your-luck party game in the browser for two to six players. Six animal contestants sit at neon podiums round the Fortune Cannon, a circus cannon with a six-chamber drum and one hidden charge. Swing it at a rival or at yourself and pull: a click turns the drum and raises the odds, a pop sends someone through the trapdoor in a burst of confetti. Play friends by invite link, add bots or practise alone, in English or Turkish.

    Back to the game RISQ Türkçe

    Players
    1–6 players
    Languages
    Turkish, English
    Price
    Free, no sign-up
    Runs in
    any modern browser, phone or computer
    RISQ: animal contestants at neon podiums round a red and gold cannon on a glossy game-show stage, confetti in the air

    How to play

    On your turn, pick a contestant (yourself included), then hit the big red button. One of the six chambers holds the charge and nobody knows which: every empty pull turns the drum, so the odds climb from 1 in 6 to certain. A pop knocks that contestant out of the round and reloads the cannon. The last one standing wins the round.

    Nerve and guards

    Rounds and points

    A show has one, three or five rounds. Each round you score a point for every contestant you outlast, and the last one standing scores two more, so a careful player who survives long can beat a lucky one. The most points after the last round wins the show.

    Friends, bots and parties

    Open a lobby and share the link: the host chooses the rounds and how many bots sit in, easy, normal or hard. Bots read the same odds you do and weigh nerve, guards and who is leading; hard ones play the odds exactly. RISQ is also a round in wleeaf Play parties.

    Questions

    Is RISQ violent?

    No. It is a cartoon game show: the cannon fires confetti, and a contestant who is out drops through a trapdoor and climbs back for the next round.

    Can I play on a phone?

    Yes, upright or on its side: tap a contestant or a target, then the pull button.

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