RISQ: keep your nerve
RISQ is a free first-person 3D game of risk and nerve for 2 to 6 players in the browser. Around a table in a private club, a revolver with one hidden bullet passes from seat to seat. The odds rise with every empty chamber, and a little nerve decides who you dare to target. The last player standing wins.
- Players
- 2–6 players
- Languages
- English
- Price
- Free, no sign-up
- Runs in
- any modern browser, phone or computer
How to play
On your turn, aim at another player or yourself, then pull the trigger. One of six chambers is loaded at random; each empty shot advances the cylinder, so the odds climb from 1 in 6 to certain.
Nerve and guards
- Everyone starts each round with 1 nerve, at most 2. Surviving an empty shot at yourself earns one.
- Targeting someone else costs 1 nerve, or 2 to break their guard. Targeting yourself is free.
- With four or more players left, an empty shot guards its target for the next pull. With three or fewer, guards end.
- Each turn lasts 40 seconds; when it runs out, the holder takes the shot.
Friends, bots or a mix
Share the room code with friends, add bots, or mix both. Bots use only public information: they save nerve at low odds, attack at high odds and visibly aim first. Scores carry across rounds, and RISQ is also a round in wleeaf Play parties.
Controls
Drag or use the arrow keys to look around. Click a character to aim and confirm with Pull the trigger, or press 1–6 to aim at a seat, S for yourself and Enter to fire.
Questions
How many players?
Two to six, people or bots.
Is it gory?
There is a brief stylised effect when a player is hit, and reduced-motion settings turn the spray, smoke and camera shake off.
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